Filter by Category
Art with Code
with Gwyer Sinclair
In this 12 week course, teen homeschooled students meet two hours a week to create art with Processing. Processing is a flexible software sketchbook and a language for learning how to code within the context of the visual arts. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping. For more information, see processing.org
No class on October 8th or November 12th.
About the Instructor: Gwyer Sinclair is a visual artist and engineer, using the power of technology to augment his creations. Even at its most surreal and psychedelic, art has an underlying order. Gwyer does his traditional work in ink, and his animation and computer graphics work in code.
CyberPatriot High School Team
with Jake Williams
CyberPatriot is the National Youth Cyber Education Program. At the center of CyberPatriot is the National Youth Cyber Defense Competition. The competition puts teams of high school and middle school students in the position of newly hired IT professionals tasked with managing the network of a small company. In the rounds of competition, teams are given a set of virtual images that represent operating systems and are tasked with finding cybersecurity vulnerabilities within the images and hardening the system while maintaining critical services in a six hour period. Teams compete for the top placement within their state and region, and the top teams in the nation earn all-expenses paid trips to Baltimore, MD for the National Finals Competition where they can earn national recognition and scholarship money.
The Huntsville STEAM Works High School Team is intended for homeschooled students in grades 9-12, and is capped at 6 students, per competition rules. The team meets concurrently with the middle school school team to learn content, but compete in separate divisions. Practice typically runs 1 hour, but may run longer as needed. Team practice continues through early April for additional study of CyberSecurity content, or for additional practice time if the team advances.
Important Note: Scored rounds take place on competition weekends. The team will coordinate a 6 hour period to compete the weekends of November 2nd, December 7th, January 11th, and (if advancing to the SemiFinals) February 1st. The precise 6-hour blocks will be coordinated by team and coach consensus, but flexibile availability during these weekends is essential to participation. In the event the team advances to finals, the dates are April 7th-11th, 2019.
Dungeons & Dragons
with Karl Liggin
In this program, veteran Dungeons Masters will lead teen gamers through a Dungeons & Dragons game! Learn the ins-and-outs of the most iconic tabletop roleplaying game, as featured in Stranger Things. Participants will create a character, write a background story, learn the rules of the game, and embark on an adventure utilizing cooperative problem-solving skills. Everything you need will be provided, but participants are welcome to bring their own dice, character sketches, or miniatures! By the end of this camp, students will know how to run their own Dungeons & Dragons group with friends, including the use of modern game tools such as 5th edition rules and character builder apps.
Game does not meet the weeks of October 8th or November 19th.