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Monthly Maker 1-Year Subscription
with David Mercer
Our Monthly Maker program brings you a guided maker learning activity every month! For each project, we will provide all the tools and materials you need to complete your own build in our makerpsace, plus instructor assistance as needed.
Projects vary from month-to-month, and are typically appropriate for teens and adults. Some projects are also appropriate for older children (ages 9-12), while others children will be required to observe an adult stand-in (for example, using the metalworking shop.)
This program is included in every full individual Huntsville STEAM Works makerspace membership (limit 1 per household for family membership). Typical drop-in rate for non-members to do a Monthly Maker project is $20 per month. This full year subscription for non-members brings you nearly $100 of savings over the course of a year!
CyberPatriot High School Team
with Jake Williams
CyberPatriot is the National Youth Cyber Education Program. At the center of CyberPatriot is the National Youth Cyber Defense Competition. The competition puts teams of high school and middle school students in the position of newly hired IT professionals tasked with managing the network of a small company. In the rounds of competition, teams are given a set of virtual images that represent operating systems and are tasked with finding cybersecurity vulnerabilities within the images and hardening the system while maintaining critical services in a six hour period. Teams compete for the top placement within their state and region, and the top teams in the nation earn all-expenses paid trips to Baltimore, MD for the National Finals Competition where they can earn national recognition and scholarship money.
The Huntsville STEAM Works High School Team is intended for homeschooled students in grades 9-12, and is capped at 6 students, per competition rules. The team meets concurrently with the middle school school team to learn content but compete in separate divisions. Practice typically runs 1 hour but may run longer as needed. Team practice continues through early April for additional study of CyberSecurity content or for additional practice time if the team advances.
Important Note: Scored rounds take place on competition weekends. The team will coordinate a 6 hour period to compete on weekends The precise 6-hour blocks will be coordinated by team and coach consensus, but flexibile availability during these weekends is essential to participation.
Intro to Electronics
with Chris Walls
Electronics are fundamental to modern life. Using live lectures, videos, and hands-on labs, you will see how electronic devices, circuits, and systems work. After studying this course, you should be able to: work with electricity safely, measure and monitor electricity, manipulate voltages, currents and resistances in electronic circuits, identify and demonstrate familiarity with basic electronic components used in simple electronic circuits, understand direct and alternating currents, understand the physics of semiconductors, and predict simple electronic circuit performance.
with Cody Hutcheson
This ACT Prep course will emphasize ACT test-taking strategies, specifically math skills, language skills, reading skills, and science-reasoning skills. Students will study and practice listening and note-taking techniques, test-taking strategies, questioning and thinking skills, information retrieval, pre-ACT test practice, memory techniques, reading in the content areas, vocabulary development, and college application completion with the central goal to increase both subtest scores and composite scores. All four ACT subtests will be reviewed: English, Math, Reading, and Science Reasoning.
NOTE: Students will be assessed based on an improvement model. An additional ACT prep book will be required for the course.
Dungeons & Dragons
with Karl Liggin
In this program, veteran Dungeons Masters will lead preteen and young teen gamers through a Dungeons & Dragons game! Learn the ins-and-outs of the most iconic tabletop roleplaying game, as featured in Stranger Things! Participants will create a character, write a background story, learn the rules of the game, and embark on an adventure utilizing cooperative problem-solving skills. Everything you need will be provided, but participants are welcome to bring their own dice, character sketches, or miniatures! By the end of this camp, students will know how to run their own Dungeons & Dragons group with friends, including the use of modern game tools such as 5th edition rules and character builder apps.
This class will meet for twelve 90-minute sessions.
with Cody Hutcheson
This course will be a semester-long comprehensive introduction to high school physics. This course will cover the following topics: matter and energy, velocity, accelerations, force, energy, electricity, and magnetism.
Prerequisites: An understanding of Algebra II; prior exposure to physical science and trigonometry is preferred.
Please note this class will meet twice a week and will include 68 hours of class time with an instructor. This is a full year of Physics with a lab.
An additional Class Materials Fee of $100 will be charged for lab materials.
Battle Bots II
with Karl Liggin
In this 19-week intermediate course, students 6th grade and up will learn basic soldering, 3D-design software, introductory electronics, 3D printing, and how to operate a machine utilizing RC, all while working in a group to customize a one-pound battle robot.
Street Art I
with Peter Lucker
In this intermediate 8-week course, students in the 6th+ grade will continue their study of street art as they spend more time spray painting, building their own stencils, and design the art for their own found object project.
Students with an artistic background that have not attended Intro to Street Art can be admitted with instructor approval.
Please note that class sessions are 90 minutes, and an additional $15 materials fee is required. Materials used include spray paint, stickers, stencils, canvas, and paint pens.